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Please use this identifier to cite or link to this item: http://dspace.cityu.edu.hk/handle/2031/349
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dc.contributor.authorKong, Cheuk Himen_US
dc.date.accessioned2006-01-19T04:32:51Zen_US
dc.date.accessioned2007-05-14T07:55:21Z
dc.date.accessioned2017-09-19T08:49:28Z
dc.date.accessioned2019-02-12T06:43:44Z-
dc.date.available2006-01-19T04:32:51Zen_US
dc.date.available2007-05-14T07:55:21Z
dc.date.available2017-09-19T08:49:28Z
dc.date.available2019-02-12T06:43:44Z-
dc.date.issued2005en_US
dc.identifier.other2005itkch315en_US
dc.identifier.urihttp://144.214.8.231/handle/2031/349-
dc.description.abstractNowadays, digital character in game is a hot topic over the world. In traditionally game development process, the programmer acts the key role. However there is a problem that many game designers that are not family with programming. Therefore this project is going to develop a game engine to simulate a numbers of virtual humans which lives in a community. We major focus on animations on motions, behaviors of individual, interaction among other virtual humans. We first study about the human behavior from the Biology and Psychology, and then we apply AI and programming technique to implement to engine. Finally the game designer is able to create game without programming knowledge.en_US
dc.format.extent164 bytes
dc.format.mimetypetext/html
dc.language.isoen_US
dc.rightsThis work is protected by copyright. Reproduction or distribution of the work in any format is prohibited without written permission of the copyright owner.en_US
dc.rightsAccess is restricted to CityU users.en_US
dc.titleVirtual humanen_US
dc.contributor.departmentDepartment of Computer Engineering and Information Technologyen_US
dc.description.supervisorDr. Lau Rynson W H. Assessor: Dr. Leung Howard W Hen_US
Appears in Collections:Computer Engineering & Information Technology - Undergraduate Final Year Projects 

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