Please use this identifier to cite or link to this item:
http://dspace.cityu.edu.hk/handle/2031/4809| Title: | Texture synthesis |
| Authors: | Lam, Chi Hang |
| Department: | Department of Electronic Engineering |
| Issue Date: | 2007 |
| Supervisor: | Supervisor: Dr. Leung, Andrew C S.; Assessor: Dr. Lau, Ricky W H |
| Abstract: | Texture is an important topic because it can reproduce the realism of the physical world. In this project, a simple, efficient algorithm is implemented for realistic texture synthesis. This algorithm is easy to use and only requires a sample texture and a random noise image as inputs. It synthesizes the noise image using fixed neighborhood searching, and generates a new image of arbitrary size with appearance similar to the sample texture. There are three methods to implement the algorithm which are Single-resolution, Multi-resolution, which are based on Fast Texture Synthesis by Wei and Levoy and a Multi-resolution partial searching algorithm is proposed to speed up the synthesis process. Also, the algorithm is applied in some applications such as photo editing and Texture Transfer. |
| Appears in Collections: | Electrical Engineering - Undergraduate Final Year Projects |
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| File | Size | Format | |
|---|---|---|---|
| fulltext.html | 164 B | HTML | View/Open |
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