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|Title: ||Brain wave control computer games|
|Authors: ||Chan, Po Wang|
|Department: ||Department of Electronic Engineering|
|Issue Date: ||2016|
|Supervisor: ||Supervisor: Dr. Tsang, Peter W M; Assessor: Dr. Chan, Kwok Leung|
|Abstract: ||The purpose of my project was to implement brainwave detection into gaming application.
To complete this implementation, I decide to use Unity 4.6.2f1 as the game engine to develop
the application on personal computer platform. Neurosky Mindwave Mobile is designated for
brainwave detection in this project.
Neurosky provide several library files to developers. I use them to detect all spectrum
components and some mental status of brainwaves that emitted by user. After prudent
consideration on user experience, I decide to use brainwave data on supportive
implementation. For example, I use attention confident level to change the shooting accuracy
of user in first person shooting game in the application.
The application contains 3 mini games. The first two mini-games demonstrate the
implementation of attention and meditation confident level into gaming individually. The
third mini-game demonstrate the implementation of both attention and meditation confident
levels into a first personal shooting game.|
|Appears in Collections:||Electronic Engineering - Undergraduate Final Year Projects|
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