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Please use this identifier to cite or link to this item: http://dspace.cityu.edu.hk/handle/2031/8988
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dc.contributor.authorChan, Yin Tsangen_US
dc.date.accessioned2018-12-27T06:15:43Z
dc.date.accessioned2019-02-12T07:36:58Z-
dc.date.available2018-12-27T06:15:43Z
dc.date.available2019-02-12T07:36:58Z-
dc.date.issued2018en_US
dc.identifier.other2018eecyt801en_US
dc.identifier.urihttp://144.214.8.231/handle/2031/8988-
dc.description.abstractThis project creates a 2D computer game with the theme of stealth and hiding. The project focuses on the gameplay of the computer game, as well as the problem solving and software development logic in the making of the game. Appropriate programming logic and scripts are implemented in order to match the requirement of the game design. The game is made under the framework of Unity game engine, which combines C# scripting and an editor with a drag-and-drop interface. For the gameplay part, the main goal of the player is to sneak past enemies and traps all the way to the final destination.en_US
dc.titleCreation of a computer game (II)en_US
dc.contributor.departmentDepartment of Electronic Engineeringen_US
dc.description.supervisorSupervisor: Prof. Chiang, K S; Assessor: Prof. Wong, Heien_US
Appears in Collections:Electrical Engineering - Undergraduate Final Year Projects 

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