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Please use this identifier to cite or link to this item: http://dspace.cityu.edu.hk/handle/2031/9393
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dc.contributor.authorNg, Chin Pangen_US
dc.date.accessioned2020-11-25T09:24:28Z-
dc.date.available2020-11-25T09:24:28Z-
dc.date.issued2020en_US
dc.identifier.other2020eencp426en_US
dc.identifier.urihttp://dspace.cityu.edu.hk/handle/2031/9393-
dc.description.abstractOur project is to create a machine combining with AI that can play Chinese chess physically. Any player can play as usual. Only each time they finish their move, a click on a button will allow the machine to do its next move. We will need a robot to perform all the moves for pieces. It can be a robotic arm or any machine that can pick up and putdown the pieces. But before the moves, we need to photo capture the game board for the information of pieces placement and each piece type. To identify the types and colors will be using AI photo recognition and use the data to create a digital map to calculate the best next move by algorithm. We like everything can be done by a single RaspberryPI but depends on the situation we may have result. Mainly because the RaspberryPI 3 b+ we have for the use of this project may not have enough computational power to run all the AI process and calculations for the move prediction. It will either cause each move to require unacceptable amount of time to perform or in the worst case it will completely halted during the process.en_US
dc.rightsThis work is protected by copyright. Reproduction or distribution of the work in any format is prohibited without written permission of the copyright owner.en_US
dc.rightsAccess is restricted to CityU users.en_US
dc.titleChinese chess robot with real time interaction and environment setup for AI recognitionen_US
dc.contributor.departmentDepartment of Electrical Engineeringen_US
dc.description.supervisorSupervisor: Dr. Chow, Yuk Tak; Assessor: Dr. Wang, Chengen_US
Appears in Collections:Electrical Engineering - Undergraduate Final Year Projects 

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