Please use this identifier to cite or link to this item:
|Title:||Game engine development|
|Authors:||Leung, Wai Kei|
|Department:||Department of Computer Engineering and Information Technology|
|Supervisor:||Dr. Lau Ricky W H. Assessor: Dr. Yuen Kelvin S Y|
|Abstract:||In the project, the developed game engine is specified for first personal shooting game. In the game engine, a player can choose a character (model) and a level to play with. It provides a battle field for multi-player through network and supports up to 8 players at the same time. A basic control system is developed which supports attack, jump, walking upstairs, changing viewing angles and switching weapons. A basic weapon system is developed which supports 2 types of weapons. They are rocket and fire gun. There is also a particle system used to generate fire and explosion.|
|Appears in Collections:||Computer Engineering & Information Technology - Undergraduate Final Year Projects |
Items in Digital CityU Collections are protected by copyright, with all rights reserved, unless otherwise indicated.