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CityU Institutional Repository >
Student Final Year Projects >
Computer Science - Undergraduate Final Year Projects >
Please use this identifier to cite or link to this item:
http://hdl.handle.net/2031/479
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| Title: | Virtual goldfish |
| Authors: | Wong, Kam Cheung |
| Department: | Department of Computer Science |
| Issue Date: | 2004 |
| Supervisor: | Lau Rynson. First Reader : Wong Helena. Second Reader: Chun Andy |
| Abstract: | Computer Animation nowadays plays an important role in many industries such as films,
generics, advertising, architecture, and computer games. Among hundreds of issues about
3D computer animation, real-time simulation of artificial life is one of the most heated and
complicated topics. This is a big topic that includes perception modeling, locomotion,
behaviors modeling and physical environment calculation, etc. Therefore, it is worth to
investigate those issues.
This projects aims to investigate wildly used methodologies in development of artificial
life, such as keyframing, physical-based approaches in cloth modeling and collision
detection strategies. Based on those methodologies, we would like to explain the
procedure of creating realistic computational goldfish. |
| Appears in Collections: | Computer Science - Undergraduate Final Year Projects
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