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|Title: ||Sand Art Design for iPad|
|Authors: ||Fung, Chi Wa (馮志華)|
|Department: ||Department of Electronic Engineering|
|Issue Date: ||2011|
|Supervisor: ||Supervisor: Dr. Cheung, Ray C C; Assessor: Prof. Yan, Hong|
|Subjects: ||Computer drawing.|
iPad -- Programming.
Application software -- Development.
|Notes: ||Nominated as OAPS (Outstanding Academic Papers by Students) paper by Department in 2011-12.|
|Citation: ||Fung, C. W. (2011). Sand art design for iPad (Outstanding Academic
Papers by Students (OAPS)). Retrieved from City University of Hong
Kong, CityU Institutional Repository.|
|Abstract: ||This aim of this project is to develop an application, named "Sand Art" on the Apple
iPad device. The popular iPad device has a giant 9.7 inch screen and it supports up to
eleven multitouch interface which enables a perfect drawing experience to the end
users. Thus, it can definitely be used to design the proposed project "sand art"
application on this platform.
There are three major parts in this application. 1) The first part is to implement a sand
art application, including how to simulate the sand, how to draw on the iPad, how to
select the color of the sand. 2) The second part is to use the user I/O such as
implementing the multitouch interface, which is to investigate how to detect the touch
coordination on the screen, and how to detect multiple fingers on the screen, how to
detect the speed. 3) The third part is to handle the data management of the application,
such as reading and saving the image or array into the file system of iPad.
There are a series of problems arisen in this project, such as reducing the size of the
saved image on the iPad device, the difficult to instantaneously detect the movement
of multiple fingers without generate excessive data in the device, all of them will be
explained carefully with the given proposed solutions in this project.|
|Appears in Collections:||Electronic Engineering - Undergraduate Final Year Projects|
OAPS - Dept. of Electronic Engineering
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